Blockrealm
Play

Rules · Ledger

How the realm pays

Every number on this page is read from the server as you look at it. Every payout and burn links to its transaction.

Seasons

A season lasts 10 min. The next one starts the moment one ends, and every season starts from zero. When the clock runs out, the ten best scores split the season's prize in SOL.

The prize is 8% of the pot, scaled down when fewer than 12 signed-in players score that season (with half as many, half the prize). It is fixed when the season ends and split by place:

22%1st
16%2nd
13%3rd
11%4th
9%5th
8%6th
7%7th
6%8th
4.5%9th
3.5%10th

A tie goes to whoever reached the score first. Whatever a place cannot pay (a guest, an empty place) goes back to the pot.

Points

Kill a player (the Wilds or the Pit)
+10
Kill a hostile mob
+2
Kill an animal
+1
Most points from mobs in one season
30
Times one player killing the same player counts, per season
3
A victim must have been in the game at least
60 s

Kills between two players on the same network score nothing. Inside Haven's walls nobody can fight at all: no PvP, no block breaking, no hostile mobs. The Pit, the arena inside the city, is the one place in Haven where PvP is on.

Payouts

Prizes are paid in SOL to the wallet you signed in with, after the season ends. Sign-in is a signed message: no transaction, nothing to approve. Guests can play and place, but a guest's place pays nobody: its SOL goes back to the pot.

A place worth less than this is kept for you and paid with your next win
◎0.0020
Largest single transfer (the rest is kept the same way)
◎0.500

The pool

The creator fees of every $REALM trade go into the pool. 30% of each fee report goes into the pot at once; the rest waits in the reserve, which flows into the pot at 25% of itself an hour. The pot never holds more than 30% of the pool, so a busy hour makes prizes smaller instead of emptying it.

Pot (prizes are paid from this)
◎0.0000
Reserve
◎0.0000
Creator fees in
◎0.0000
Paid to players
◎0.0000
Payouts sent
0

The burn

2% of every fee report buys $REALM on the market and burns it. Every purchase in the market burns $REALM from the buyer's own wallet. Both only ever shrink the supply.

$REALM bought back with fees and burned
0
SOL spent on the buyback
◎0.0000
$REALM burned by purchases
0
Purchases
0

The market

Haven's merchants (the Quartermaster, the Smith, the Armorer, the Alchemist, the Innkeeper and the Guild Hall) price every item in SOL. When you click one, the server converts that price at $REALM's price right now, rounded up to two significant figures, and your wallet signs a burn of that many $REALM with a memo naming the purchase.

The server reads the burn on chain and only then does the merchant hand the item over. An offer is good for 10 minutes. The game never holds your coins and never asks for a transfer. The Quartermaster's starter kit is free, once. Guild Hall titles show before your name in chat and in the player list.

Ledger

Everything that moves through the pool: fees in, places won, payouts with their transactions, buyback burns.

WhenWhatPlayerSOLTransaction
Nothing has moved yet. Payouts, fees and burns land here with their transactions.

Past seasons

SeasonEndedFightersWinnerPrizePaid
The first season is still running.

Kills

WhenKillerVictimWherePoints
No player has killed a player yet.

Purchases

WhenPlayerItemBurnedTransaction
No purchase yet. Every one shows here with its burn transaction.